December 2021

Host: the Emerging Media Lab at UBCTheme: Reinventing XRDate: December 17, 2021 Registration is now closed EMCoP is evolving and increasing our focus on building a strong network & bringing opportunities to collaborate across different communities that care about the role of virtual/augmented reality in education and research. Join this month’s EMCoP meeting hosted by Read more about December 2021[…]

July 2021

Host: University of OttawaTheme: Solving Problem with Emerging MediaDate: July 30, 2021 Whether it’s using virtual reality to treat mental disorders or to develop student engineering design projects, or whether it’s using Minecraft to create community during the pandemic, July’s EMCoP session hosted by the University of Ottawa explored problems and the solutions afforded by Read more about July 2021[…]

May 2021

Theme : Perception of Self in VRHost : Emerging Media Lab ,UBC The event featured three exceptional speakers who talked about their work in virtual reality! Speakers: Behrang Keshavarz, PhD | Scientist at the KITE-Toronto Rehabilitation Institute, University Health Network and an Assistant Professor (adjunct) with the Department of Psychology at Ryerson University. Multisensory self-motion perception Read more about May 2021[…]

October 2020

Using Simulation to Support E-Learning Online learning is here to stay, and the potential is endless when it comes to creating a meaningful, engaging, and accessible experience for students. At BCIT, educators are pushing the envelope with e-learning through the creative use of immersive technologies for a diverse range of subjects. From demonstrating flight dynamics Read more about October 2020[…]

September 2020

Creatives in Extended Reality (XR): Art and Emerging Technology What does art look like in the field of emerging technology? Big thinkers in digital media production share their thoughts on the intersection between extended reality (XR) and artistic creativity. From building inclusive and diverse communities within tech for artists, to real-time use of special effects Read more about September 2020[…]